Skip to main content

Table 1 Summary of the calculations for the dependent variables calculated as measures of game play

From: Badminton instructional in Malaysian schools: a comparative analysis of TGfU and SDT pedagogical models

Measures

Description

Code range

Movement skill base

Total number of appropriate movements to base between skill execution

Coded 5, 4, 3, 2 for success or 1 for weak/never

Contact execution

Total number of clean contacts with the shuttle

Coded 5, 4, 3, 2 for success or 1 for weak/never

Drop shot execution

Total number of drop shots including overhead clear using slicing, hitting, pushing techniques, with the shuttle

Coded 5, 4, 3, 2 for success or 1 for weak/never

Forceful shots

Total number of forceful shots (clear, drive, and smash)

Coded 5, 4, 3, 2 for success or 1 for weak/never

Contact decision

Total number of appropriate contact decisions

Coded 5, 4, 3, 2 for success or 1 for weak/never

Drop shot decision

Total number of appropriate drop shot decisions

Coded 5, 4, 3, 2 for success or 1 for weak/never

Forceful decision

Total number of appropriate clear, drive and smash decisions

Coded 5, 4, 3, 2 for success or 1 for weak/never