From: Multimodal game bot detection using user behavioral characteristics
Category | Key idea |
---|---|
Personal feature | |
Player information | Login frequency, play time, game money, number of IP address |
Player actions | Sitting, earning experience points, obtaining items, earning game money, earning player kill points, harvesting items, resurrection, restoring experience points, being killed by a non-player and/or player character, using portals |
Social feature | |
Group activities | Party play time, guild activities |
Social interaction diversity | Party play, friendship, trade, whisper, mail, shop, guild |
Network measures | Degree centrality, betweenness centrality, closeness centrality, eigenvector centrality, eccentricity, authority, hub, PageRank, clustering coefficient |