From: Towards a web-based archaeological excavation platform for smartphones: review and potentials
No. | Name | Smartphone | Web | Excavation | Collaborate | Gather/record data | Analyze data | Digest/present | Portability |
---|---|---|---|---|---|---|---|---|---|
1 | Virtual Anthropology (Weber 2014) | None | Partial (through the share step) | Partial (research on already found fossils) | Partial (through the share step) | Full (through the digitize step) | Full (through the steps: expose, compare and reconstruct) | Partial (through the share step) | N/A |
2 | Digital Threads across the Landscape (Andersen and Møbjerg 2013) | Full (is a smartphone location based AR application designed to display prehistoric and historic finds and sites at the actual locations) | Partial (a web-based editor tool makes it easy for museum curators to add new locations) | None | Full (users contribute with new cultural heritage info) | Full (users contribute with new cultural heritage info) | Partial (add sites and modify content in-house, without a constant need for technical support) | (Full) make common cultural heritage more visible and readily available to a wider audience | (Full) Compatible with most smartphones |
3 | Tiled Display Wall system (Rieko et al. 2012) | Full | Partial (access supporting web content, deployment on web) | None (personal information spaces for cultural heritage dissemination) | Partial (collaborative mechanisms are favored) | None (end-user tool) | None (end-user tool) | Full (means for disseminating cultural content) | Full (deployment on different devices: web, touch screen, mobile) |
4 | ALERT (Barreau et al. 2013) | Full (GPS enabled ALERT mobile app) | Full (jQueryMobile, HTML5, CSS and JavaScript) | None (vulnerability assessment of coastal archaeological heritage) | Full (widen collaboration perspectives of between researchers, heritage managers and the wider community) | Full (allows the user to type and upload all the relevant information contained in the vulnerability evaluation form) | Partial (used in initial stage in the implementation of managing and research solutions) | None (used in initial stage in the implementation of managing and research solutions) | (Full) compatible with most smartphones |
5 | PEACH (Busetta et al. 2004) | Full (PDAs) | None | None (museum visitors are provided with information about exhibits) | Full (LoudVoice: main technique for agent coordination in ambient intelligence scenarios) | None (only for presenting information about exhibits) | None (only for presenting information about exhibits) | Full (main scopus for presenting content) | Full (presented by variety of clients (e.g., hand-held devices such PDAs, kiosks, wall screens etc.) |
6 | ArchField (Stanish and Levy 2013) | Partial (desktop application that may run on mobile devices) | Partial (desktop web interface) | Full (framework for in-field geographic data recording) | N/A | Full (geographic data recording, editing and reconstructions) | Partial (desktop interface running on multiple devices) | ||
7 | OpenDig (Vincent et al. 2013) | Full (iOS application) | Partial (only HTTP and semantic web exploitation) | Full (used in excavation sites) | Partial (simultaneous access to database) | Full (platform for recording, editing, managing and publishing archaeological data) | Full (desktop and smartphones) | ||
8 | REVEAL (Sanders 2011) | None | Partial (simplistic web interface) | Full (coordinates excavations with semi-automated tools that in turn can ease the process of documenting sites) | N/A | Full (document sites, trenches and objects, of recording excavation progress) | Full (research and analyze collected evidence) | Full (create 3D models and virtual worlds) | None (single piece of software running on PC) |
9 | 3D Murale (Cosmas et al. 2001) | None | None | Full (Measure terrain, stratigraphy, buildings, building blocks, pottery, pottery sherds and statues on archaeological site) | N/A | Full (incorporates audio/video/image/text capture and creation) | Partial (indexing/integration tools) | Full (visualisation tools for viewing the outcome of database search process and for dissemination, search tools) | None |
10 | Digital excavation data management system (Drap and Long 2001) | None | Partial (diffusion of knowledge about the excavation via web interface) | Full (data management system for archaeological excavations) | Full (simultaneous contribution by staff members) | Full (textual, image, photogrammetry) | Full (store and manipulate data to dedicated DBMS) | Full (web-based presentation) | N/A |
11 | Lost City of Clonmacnoise (Duffy et al. 2011) | Full (iOS application) | None (only minor HTML contribution) | None | N/A | Full (graphical 3D models of buildings) | Full (assemble georeferenced terrain surface etc.) | Full (present reconstructed cultural heritage sites) | Partial (iOS devices) |
12 | Situational interactive spaces (Ardito et al. 2012) | Partial (devices with touch screens and mobiles) | Full (web-based platform) | None (oriented for dissemination) | Full (visitors create and interact with situational places) | None (oriented for dissemination) | Full (cultural heritage content dissemination) | Full (deployment on different devices web, touch screen, mobile, LIM) | |
13 | XMAR (Brondi et al. 2012) | Full (markerless mobile augmented reality application) | Full (outcome: 3D website of Piazza dei Miracoli) | None (Only for cultural dissemination) | None (single-user application) | None (end-user application) | None (end-user application) | Full (3D real-time rendering of cultural heritage monuments) | Partial (access through Android devices and desktop computers) |