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Table 4 Contents of the questionnaire and their results

From: An English vocabulary learning support system for the learner’s sustainable motivation

Function Content Agree Neither agree nor disagree Disagree
Weak point learning 1. I may learn on this app with sustainable motivation. 16 (59.3%) 10 (37.0%) 1 (3.7%)
  2. I enjoyed playing this app. 14 (51.9%) 11 (40.7%) 2 (7.4%)
  3. I felt that I could memorize English words. 8 (29.6%) 13 (48.1%) 6 (22.2%)
  4. I want to play this app once again. 11 (40.7%) 12 (44.4%) 4 (14.8%)
Time Trial Challenge 5. I may learn on this app with sustainable motivation. 17 (63.0%) 8 (29.6%) 2 (7.4%)
  6. I enjoyed playing this app. 18 (66.7%) 5 (18.5%) 4 (14.8%)
  7. I felt that I could memorize English words. 6 (22.2%) 13 (48.1%) 8 (29.6%)
  8. I want to play this app once again. 12 (44.4%) 12 (44.4%) 3 (11.1%)
Character growth 9. I may learn on this app with sustainable motivation. 12 (46.2%) 7 (26.9%) 7 (26.9%)
  10. I want to grow the character more. 14 (53.8%) 4 (15.4%) 8 (30.8%)
BPQ50792-xml0x.pngCleRaranpkioinngts\c:IMG 11. I may learn on this app with sustainable motivation. 19 (73.1%) 5 (19.2%) 2 (7.7%)
  12. I want to play this app more times to raise my score. 16 (61.5%) 5 (19.2%) 5 (19.2%)
SNS 13. I may learn on this app with sustainable motivation. 6 (23.1%) 10 (38.5%) 10 (38.5%)
  14. I may submit my score when I get a good score. 5 (19.2%) 5 (19.2%) 16 (61.5%)