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Table 7 The learning material

From: A knowledge representation approach using fuzzy cognitive maps for better navigation support in an adaptive learning system

1. Basics

1.1. constants & variables

5. Iteration Structure Unknown no of loops

5.1. while statement

 

1.2. assignment statement

 

5.2. calculating sum in a while loop

 

1.3. arithmetic operators

 

5.3. counting in a while loop

 

1.4. comparative operators

 

5.4. calculating avgr in a while loop

 

1.5. logical operators

 

5.5. calculating max/min in a while loop

 

1.6. mathematical functions

 

5.6. do…while statement

 

1.7. input–output statements

  

2. Sequence structure

2.1. a simple program structure

6. Arrays

6.1 one-dimensional arrays

   

6.2. searching

3. Conditional Structures

3.1. if statement

 

6.3. sorting

 

3.2. if…else if

 

6.4. two-dimensional arrays

 

3.2.1 methodology of finding max/min

  
 

3.3. nested if

 

6.5. processing per row

   

6.6. processing per column

4. Iteration Structure Concrete no of loops

4.1. for statement

 

6.7. processing of diagonals

 

4.2. calculating sum in a for loop

7. Sub-programming

7.1. functions

 

4.3. counting in a for loop

  
 

4.4. calculating avgr in a for loop

  
 

4.5. calculating max/min in a for loop