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Table 7 The learning material

From: A knowledge representation approach using fuzzy cognitive maps for better navigation support in an adaptive learning system

1. Basics 1.1. constants & variables 5. Iteration Structure Unknown no of loops 5.1. while statement
  1.2. assignment statement   5.2. calculating sum in a while loop
  1.3. arithmetic operators   5.3. counting in a while loop
  1.4. comparative operators   5.4. calculating avgr in a while loop
  1.5. logical operators   5.5. calculating max/min in a while loop
  1.6. mathematical functions   5.6. do…while statement
  1.7. input–output statements   
2. Sequence structure 2.1. a simple program structure 6. Arrays 6.1 one-dimensional arrays
    6.2. searching
3. Conditional Structures 3.1. if statement   6.3. sorting
  3.2. if…else if   6.4. two-dimensional arrays
  3.2.1 methodology of finding max/min   
  3.3. nested if   6.5. processing per row
    6.6. processing per column
4. Iteration Structure Concrete no of loops 4.1. for statement   6.7. processing of diagonals
  4.2. calculating sum in a for loop 7. Sub-programming 7.1. functions
  4.3. counting in a for loop   
  4.4. calculating avgr in a for loop   
  4.5. calculating max/min in a for loop